
3D Graphics, Tutorials and Tips
Using 3DS Studio Max and Mental Ray
DMMultimedia

Working with the critically acclaimed VLM team this model of the Porsche 935 will appear in the forthcoming GTX mod for rFactor.
Early previews below. In-game images coming soon.
A very different way of modelling - where there is a set budget for the amount of polygons that can be used. My first game object. Texture unwrapping was required to map the decals and colours onto the completed model. To simulate a global lighting effect, Ambient Occlusion shading was burned into the colour maps.







